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62 Game Reviews

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Here's a question to add...

Q: What does it say at the top of the submission page when you go to upload a flash movie?

A: " If this is a preview, trailer or demo of an unfinished project, please submit it to NG ALPHAS! Users often don't take kindly to unfinished work in the Portal. "

TheToon-1 responds:

I'd rather submit my demos,I haven't done enough with the Alphas,so shut the fuck up ass wipe.

Not bad, but not really good.

It's pretty decent, and as an ad for the book, it works well. But on its own, as a game, it falls short.

The main problem is the lack of explanation of any of the terms or what the icons in the airplane window mean. I understand that the idea is to spark curiosity in the system the book is about, and that the trial-and-error way of learning the game is intended to use repetition to get the name of the book in people's heads and make them more likely to click the link to the website. But it detracts from the gameplay significantly.

The graphics are a detractor too. They appear to be made from cell-shaded Poser animations. The adjustment of the proportions from within that program stand out as being exactly what they are, and nothing more. It would have worked a lot better with hand-drawn graphics similar in style to the ones on the cover of the book the game was made to push.

The airplane gameplay mechanism is cute, but doesn't really fit. If the idea is to make intelligent decisions about what to do next, then using an action game and near-random icons probably isn't the best way to make the players choose their next actions. A simple multiple choice answer system with a timer would be better suited for this sort of thing. It's simple, and it's been done to death, but it makes more sense than putting a mini-action game where it doesn't really fit.

I do really like the way the interface in the very beginning works though (the overhead click-to-walk thing). That's really nice.

Awesome!

This is a really nice game. It's like DDR combined with a side-scroller in the most fun and challenging way possible. The way the difficulty ramps up is great too. It's not too hard to learn to play, but then it gets crazy. And the way it handles missed gates (how it doesn't keep them coming when the player makes a mistake) is brilliant. The whole concept comes together really nicely. Great job.

Cool

Even better than Magnetism 1. I'm usually not that into puzzle games, but this is fun. The choice of different balls is a nice touch too.

Fun game

I like this. I almost always prefer to play flash games with a mouse whenever possible, and tetris has always been one that didn't allow it. I like the gray and white too. And I'm always a fan of power-ups.

The mouse wheel thing didn't work for me though, so I wasn't able to rotate the pieces in mouse mode. (I think it's because I'm using a Wacom mouse, and it probably handles the wheel differently behind the scenes.) It's not a big deal, because it probably works for most people, but it would have been nice if there was a way around it for people without mouse wheels. (Clicking on the pieces or something perhaps).

omg fifen

I think this is about the second or third time I've voted 5 on a clock submission. I like this. DDR with button mashing. It's clever and it's fun.

Not yours.

"me and SilentAvenger took the ragdoll game and edited it".

When you make something of your own, try submitting that.

pretty cool

At first it seemed a little too easy, but it really heated up once the gray lines started coming in.

Not bad.

The graphics are really nice. You pulled off the 50s sci-fi feel very well. Sound would have really helped a lot though. With the great visuals, it just feels out-of-place not to have sounds that match the theme.

The gameplay was pretty standard. Straight out of the tutorials type stuff. It could have been improved greatly with the addition of something as simple as power-ups for the weapon or to repair damage (if these were in there and I just didn't play long enough to see them, then nevermind.)

Excellent work for your first flash, by the way. It's refreshing to see the work of someone with the patience to wait until they've got something solid before putting it on NG. Good job.

Well.

Now you've gone and done it. Best Flash game ever. It's nearly flawless. Everything comes together perfectly. I don't foresee this leaving the Top 50 any time soon. All 3 of you did an amazing job.

Age 42, Male

Plotting & Scheming

I've got a BA.

Pennsylvania

Joined on 5/14/05

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